Water Box Trap
by on
Water Box Trap
by on

Water Box Trap

Timer 3- At the beginning of each upkeep if a spell was cast last turn put a counter for each spell cast that turn put a counter on this card you may make this creature a 1/1 and lose all abilities for the rest of the game if you do return this artifact to its owners control if this card has 3 or more counters on it destroy equipped creature then put a Game Counter on its controller.
Equip {1}

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