Water Box Trap
Timer 3- At the beginning of each upkeep if a spell was cast last
turn put a counter for each spell cast that turn put a counter on
this card you may make this creature a 1/1 and lose all abilities
for the rest of the game if you do return this artifact to its
owners control if this card has 3 or more counters on it destroy
equipped creature then put a Game Counter on its controller.
Equip {1}
Card Comments