Water Elemental
by on
Water Elemental
by on

Water Elemental

HP 20, MP 0, MR 5, DEF 0, MS 1.
At the start of each turn, you may choose an
enemy unit to have water elemental become a
copy of, replicating its base stats and skills, but
keeping items unaffected. This takes place before
calculations of HP and MP regen. Water
elemental's current HP is defined each turn after
choosing the enemy to copy, hence it dies once his
accumulated damage taken is equal or higher than
the copied enemies max HP. While in its original
form, water elemental has 3 HP

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