Water rune
Pick up to 2 friendly LRL units for each instance of this rune depicted on your battle scripture to be the targets. Subtract 2 from charge rolls for enemy units while they are within 12” of any of the targets. In addition: {B}Mountain on your battle scripture - Ignore negative modifiers to hit and wound rolls for attacks made by the targets. {W}Wind on your battle scripture - Each target can immediately move up to 3“. They can pass through the combat ranges of enemy units and can end that move in combat.


Card Comments 0
No comments yet. Be the first to comment!