Wayfinders Charm
Choose one -
* Target creature you control gets +2/+2 and
gains trample and haste until end of turn.
* Search your library for a basic land card or
desert card, reveal it, put it into your hand, then shuffle your
library.
* Destroy target artifact. It can't be regenerated.
If you cast Wayfinders Charm before combat, creatures with power 2
or less can't block
creatures you control this turn.
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