WHEEL! OF! DOOM!!!!
{5}, {t}: Spin WHEEL! OF! DOOM!!!!, destroy the permanent the arrow
points to when it stops spinning.(This card must make a full
rotation in order to count as a spin, if it doesn't, spin this card
again.) If the arrow isn't pointing at any permanent, nothing
happens. Return WHEEL! OF! DOOM!!!! to it's tapped position.
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