White Mage
Ward {1}
Cure—{w}{1}All players gain 1 life.
Heal— {w}{w} You and target player gain two life.
Protect—{w}{w}{x} Target creature gains {x} ward counters.
Holy{line}{w}{w}{w} Destroy target non-white creature.
"The sun will rise tomorrow.
For us; and hopefully, for them."
Card Comments