White Mage
Ward {1}
Cure—{w}{1} All players gain 1 life.
Heal—{w}{w} You and target player gain two life.
Protect—{w}{w}{x} Put a ward {x} counter on target creature.
Holy{line}{w}{w}{w} Destroy target non-white creature.
"The sun will rise tomorrow;
for us, and hopefully, for them."
Card Comments