White Witch Ingenue
by on
White Witch Ingenue
by on

White Witch Ingenue

Homeland (When this creature enters the battlefield,
chose one listed land type you control.
The creature gains the noted ability.)

Island: {u},{t}: Scry 2.
Plains: {w},{t}: Gain 2 life.
Forest: {g},{t}: Target creature gets +1/+1 until
end of turn.
Other: {2},{t}: Target creature gets -2/0 until
end of turn.
"The Crow's ways touch even the most purehearted
an innocent witch."

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