Will-o'-the-Wisp
Universal, Lasts one Turn, 18"
The target gains Random Movement
(2D6/{{p/c}3D6}).
Enchanted lights or spirits that beguile the
unwary, a clever witch can use them to vex and
prod, but must be careful in their use, for they
are capricious. Learn well these secrets my
young apprentice.
Card Comments