William the Imperialist
: When William the Imperialist enters the battlefield, gain control
of X creatures until end of turn. They gain haste.
+1: Draw a card. If it's a land card, you may put it onto the
battlefield tapped.
-7: Put ten +1/+1 counters on target Island you control. It becomes
a legendary 0/0 Elemental creature with haste named Phillip. It's
still a land.
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