Wings of time
When you cast this spell, you may destroy all creatures. If a
creature would die this turn, exile
it instead. Each player shuffles their hand and graveyard into
their library, then draws seven
cards.
Take an extra turn after this one, exile Wings of
time.
If you cast this spell during your main phase, creatures you
control gain indestructible
until end of turn and your opponents do not
draw seven cards this turn.
Card Comments