Winston
At the beginning of your upkeep, place 1 shift counter on
Winston.
{x}, Remove X shift counters: Choose X
- Winston gains Flying until end of turn.
- Winston gains Hexproof until end of turn.
- Winston gains Trample until end of turn.
{dash} Winston gains Double Strike until end of turn.
"Guys stop changing my name" -Magicston Simicston
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