Wizard Buffoon
Enters play with one creative counter on it.
{g/u},{t}: Put a creative counter on Wizard Buffoon.
{t}: Put X 0/1 Modron tokens into play, where X
is the number of creative counters on Wizzard
Buffoon. Remove all creative counters but one
from Wizard Buffoon. Cackle, just a bit.
Wizard Buffoon's power is equal to the number
of creative counters on it.
Look at these pretties I've made. Look at how
they venture into the world!
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