World War 2
Permeance - Once this enchantment enters the battlefield, it
can't leave it.
Whenever a player deals damage to a player, creature, planeswalker,
or battle, they get a Fight counter.
Whenever a player gets more than 50 Fight counters, they win the
game.
Creatures get +1/+1.
Whenever a token would be created, create twice that many instead.
Card Comments