Wraith Watch
•Gain access to Watcher's Supplies (shop)
•Diplomats can convince Watchers to escort the party
until dawn
-Watchers ( 1d4 ) will help during camp and march encounters but
will not engage in dangerous locations
(ex: they will not follow the party in The Mine)
-Diplomats can make an appropriate DC18 skill check to entice
Watchers to stay 1 additional day. DC increases
by 2 for each subsequent day.
Card Comments