Wright-san, Sej God
Swing or Be Swung — Whenever Wright-san, Sej
God attacks or blocks flip a coin. If you win the
flip choose one:
•Put a +1/+1 counter on Wright-san, Sej God.
•Draw a card.
•Target creature gets -2/-2 until end of turn.
{bull}Create a treasure token.
{bull}Wright-san, Sej God gains trample until end of
turn.
Card Comments