Xeno, Phantom’s Incarnate
If you cast Xeno, Phantom’s Incarnate from your hand, he gains
haste until end of turn.
Lifelink
Realm of Shadows - As long as your life total is less
than
or equal to half your starting life total, Xeno has shroud and
double strike.
At the beginning of your second main phase, if you gained 3 or more
life this turn, return Xeno to his owner’s hand.
Card Comments