Xesos
+1: Sneak Attack: Once per turn, you can deal an extra 2d6 damage
to one creature you hit with an attack.
+2: Cunning Action: You can take a bonus action on each of your
turns to take the Dash, Disengage, or Hide action.
+3: Assassin: You have advantage on creatures that haven't gone yet
and if hit, it is a critical.
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