XVI. The Tower
Upright: (Reaction). Choose an enemy that is
attacking you with a melee attack. Make an
opposed SWOLE roll. If you win, any damage
that the chosen enemy would do to you is dealt
to that enemy instead.
Inverted: (Reaction). Choose an enemy that is
attacking you with a non-magical ranged attack.
Make an opposed BRAINS roll. If you win, any
damage that the chosen enemy would do to you
is dealt to that enemy instead.
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