Yagi, All Might
Indestructible, haste, flying, trample,
doublestrike, hexproof.
At the beginning of your upkeep, put a - 1/-1
counter on Yagi, All Might.
When Yagi, All Might dies, target creature gains Indestructible,
trample, firststrike, haste, and hexproof, until another creature
named
Yagi, All Might enters the battlefield.
Card Comments