Ymir, The Father Of All
+2: Deals 7 damage minus X to target player. X being the number of
creature that player controls.
-2: Until your next turn, the creatures target opponent controls
phase out.(While they're phased out, they're treated as though they
don't exist.)
-12: You take 5 extra turn after this one. At the beginning of each
extra turn you can exile a creature, buy an extra card or gain 10
life.
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