Yoimiya, the Lone Light
by on
Yoimiya, the Lone Light
by on

Yoimiya, the Lone Light

At the beginning of your combat phase, choose two:
• Deal 3 damage to any target.
• Put a creature with mana value 4 or less from
your hand onto the battlefield, it gains haste
until end of turn.
• Yoimiya gets First strike until end of turn.
• Creatures you control get +2/+0 until your next
turn.
• Exile target noncreature, nonland permanent.

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