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Young Destroyers
Creatures with power 1 or less can't be blocked.
When creatures with power 1 or less attack, they get +1/+0 and hexproof until end of turn.
If a creature with power 1 or less enters the battlefield this turn, it gains haste until end of turn.
At the beginning of your next end step, sacrifice Young Destroyers and each creature with power 1 or less.


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