Yukimura's Jitte
Whenever equipped creature deals combat damage, put two charge
counters on Yukimura's Jitte.
Remove a charge counter from Yukimura's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}
Card Comments