Yukimura's Jitte
by on
Yukimura's Jitte
by on

Yukimura's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Yukimura's Jitte.

Remove a charge counter from Yukimura's Jitte: Choose one —

• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.

Equip {2}

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