Zac, unkown semigod
by on
Zac, unkown semigod
by on

Zac, unkown semigod

+1: Flash. Draw a card then discard a card, the next sorcery you cast has flash until next turn
-2: Flash. You may put a creature with a converted mana cost of 2 or less in the battlefield, it gains firts strike and haste until end of turn
-2: Flash. Deal 2 damage to any target. Nonland permanents in your hand have flash until next turn

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