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Zak, Crushinator
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Zak, Crushinator
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Zak, Crushinator

Trample, Provoke
Zach cannot be countered.
If you have already cast Zach from your command zone this game, he gains haste. If you cast him a third time from the command zone he gains
Hexproof. If you cast him a fourth time he gains indestructible. If you cast him a fifth time double his power. All of these effects stack.

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