Zakar-Mar
by on
Zakar-Mar
by on

Zakar-Mar
Zakar-Mar

Zakar-Mar enters tapped unless you control two
or more mountains.
{t}: Add {r}.
When Zakar-Mar enters the battlefield untapped,
all your creatures have "Prevent 1 damage that
would be dealt to it this turn".
The Stronghold of the dwarves is the best defence.

Love this card?

Support Grimgor's creations
with a gift of Premium Membership!

Gift

Card Comments