Zandoril's Path
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Zandoril's Path
by on

Zandoril's Path

Whenever a creature blocks, that creatures gains -3/+3 until end of turn.
At the beginning of each player's end step, if no creatures were destroyed during their turn place a quest counter on this card.
At the beginning of your upkeep, if there are six or more quest counters on this card, place two 1/1 white spirit tokens with flying onto the battlefield.
It's not enough to defeat her in battle. We must uproot the very foundation of her ideas.

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