Zandoril's Path
Whenever a creature blocks, that creatures gains -3/+3 until end of
turn.
At the beginning of each player's end step, if no creatures were
destroyed during their turn place a quest counter on this card.
At the beginning of your upkeep, if there are six or more quest
counters on this card, place two 1/1 white spirit tokens with
flying onto the battlefield.
It's not enough to defeat her in battle. We must uproot the very
foundation of her ideas.
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