Zaolin, Wind's Templar
Whenever Zaolin Attacks, choose two-
• Untap Zaolin
•Zaolin gains flying until end of turn
• Zaolin gains first strike until end of turn
{bull} After Zaolin deals combat damage to a player
this turn, he phases out
{bull} Zaolin deals 2 damage to any target and gets
+0/+2 until end of turn
Card Comments