Zarina the Witch
ATK: 2d6 (Range); 1d6 +1 (AoE/Range)
RNG: 6
DEF: 3
Shadow Anchor: Pins one enemy unit's shadow preventing
movement. Attacking breaks the effect
Abilities:
1- Shadow Step: Moves the witch to any location
within LoS
2- Materia Tenebris: ATK: 3d6 (Range) RNG: 6
3- Pestilence: AoE ATK: 3d6 (Range) RNG: 6
Card Comments