Zarnok, Clueless Barkeeper
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Zarnok, Clueless Barkeeper
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Zarnok, Clueless Barkeeper

Zarnok cannot attack unless you mix a real drink. If you do, Zarnok gets +5/+5 and gains flying and trample until end of turn.

Mix a drink: Zarnok gains shroud until end of turn. If the drink contains at least 3 ingredients, Zarnok also gains indestructible.

When Zarnok enters, target opponent guesses what’s in your drink. If they guess correctly, you lose the game.

"Here’s your… uh… thing."

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