Zaru, wolf god
by on
Zaru, wolf god
by on

Zaru, wolf god

Flying, fear, hexproof

Other wolf and werewolf creatures you control have indestructible

As long as it's night you gain an additional combat phase

When zaru is dealt damage it gains a blood counter when zaru has 10 or more blood counters it gains +10/+10 and indestructible until end of turn, at the end of your turn remove all blood counters from zaru

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