Zelathiel
Vigilance, Ward {2} Whenever another permanent enters under your control, you may put a development counter on it. Rotating Dominion — At the beginning of each end step, exchange control of target nonland permanent a player controls with target permanent you control with a development counter on it, if able. Then, you may exile a nonland permanent you control. If you do, create a 0/1 Husk token. Drained Knowledge — Whenever a Husk enters under your control, draw a card for each development counter on permanents you control.{left}{/fontsize-34}


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