Zelda, Princess of Hyrule
Trample, Protection, Flying
{6}{w}{w}{w} When this card enters the battlefield, one creature
that you will choose
will be "sealed away" and cannot be used until
the final 2 people face off. If you are in a duel, "seal away" 1
creature of your choice and that creature cannot be used for the
rest of the
round.
Card Comments