Zephyr Fair, the Liberated
by on
Zephyr Fair, the Liberated
by on

Zephyr Fair, the Liberated

As long as Zephyr is equipped, he has haste.
Whenever Zephyr becomes blocked, you
may choose one —
• Zephyr deals 4 damage to any permanent
• Zephyr gains first strike until end of turn
Pay 4 life — Attach target equipment you
control to Zephyr.

Love this card?

Support AAAetios's creations
with a gift of Premium Membership!

Gift

Card Comments