Zephyr, the Unnoticed
: When Zephyr, the Unnoticed enters the battlefield, create a 0/0
green Hydra creature token, then put X +1/+1 counters on it.
+1: Put a +1/+1 counter on up to one creature.
-2: You may play creatures spells as though they had flash this
turn. You may activate this ability on any players turn.
Card Comments