Zephyr's Grace
by on
Zephyr's Grace
by on

Zephyr's Grace

Use this Tactic at the start of the Movement phase, if your kill team includes an ETHEREAL. That model gains the following aura ability until the end of the phase:
As long as this model is not shaken, you can choose to re-roll any Advance or charge rolls for friendly models within 6" of this model.

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