Zero
+1: Geass of Command: Target opponent reveals their hand. Choose a
nonland card from it. That player cannot cast that card until your
next turn.
-2: Strategic Sacrifice: Gain control of target creature until end
of turn. Untap it. It gains haste. At end of turn, its controller
sacrifices it if
-7: Checkmate: You get an emblem with βAt the beginning of your
upkeep, target opponent sacrifices a permanent. If they cannot, you
win the game.β
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