Zero
+1: Geass of Command: Target opponent reveals their hand. Choose a
nonland card from it. That player cannot cast that card until your
next turn.
-2: Strategic Sacrifice: Gain control of target creature until end
of turn. Untap it. It gains haste. At end of turn, its controller
sacrifices it if
-7: Checkmate: At the beginning of your upkeep, target opponent
sacrifices a permanent. If they cannot, you win the game.
Card Comments