Zinduma, Pain of Zhalfir
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Zinduma, Pain of Zhalfir
by on

Zinduma, Pain of Zhalfir

+2: Discard a card, then draw a card. If the card discarded was an instant or sorcery exile it with 2 time counters on it, it gains suspend.
-3: Until the end of your turn, opponents cannot cast spells.
-8: You get an emblem with "Whenever you cast an instant or sorcery spell, return it to your hand from the graveyard unless an opponent pays 2 life"

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