Zinnea, False Knight
Haste, First Strike
{w}: Zinnea gets +0/+1 until end of turn.
{1}{w}{t}: All damage dealt to target player or target permanent
this turn is dealt to Zinnea instead.
If Zinnea deals combat damage to a player, you may pay
{1}{r/g}{r/w}. If you do, transform Zinnea.
Card Comments