Zirda, the Dawnwaker
Companion — Each permanent card in your starting deck has an
activated ability. (If this card is your chosen companion, you may
put it into your hand from outside the game for 3 as a
sorcery.)
Abilities you activate that aren't mana abilities cost
{2} less to activate. This effect can't reduce the mana in that
cost to less than one mana.
{1},{t}: Target creature can't block this turn.
Card Comments