Zorath, Weaver of Mysteries
by Anonymous Satyr on

Zorath, Weaver of Mysteries

Aetheric Insight — Whenever you cast an enchantment spell for the first time each turn,
scry 1. Draw a card for each enchantment spell cast beyond the first one each turn.

Aura of Guidance — At the beginning of your
end step, if three or more enchantments
entered this turn, put a +1/+1 counter on Ishtor, Weaver of Dreams.

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