Zrall, Archdemon of Blood
+2: Your opponent places an infect counter on a random target and
you place a +1/+1 counter on a random creature.
-3: Your opponent gains two infect counters.
-14: Zrall, Archdemon of Blood becomes an X/X creature with
hexproof where X is the number of infect counters on the
battlefield.
Card Comments