Zylnori, Archmage of Chaos
When this Creature enters each player rolls {x} d6. Each player
loses that much life. Then they roll {x} d6, each player gains that
much life.
Exile {x} instant or sorcery spells from your graveyard when this
creature enters, you may cast these spell from exile by paying life
equal to their mana cost, as long as Zylnori, Archmage of Chaos, is
on the board. If you cast a spell without paying mana, draw a
card.
{x}{u}{b}{g} - Exile Zylnori, Archmage of Chaos, and return it to
play under target player
Card Comments