Zystra, One Man Band
Your starting deck can only have one card named Zystra, One Man
Band. If this creature would be exiled, shuffle it into your
library instead. Zystra can’t be returned to the command zone.
When Zystra enters the battlefield, shuffle it into your library
then draw a card. If you cast a card named Zystra, One Man Band
twice this game, discard your hand, then draw that many cards. If
you cast a card named Zystra, One Man Band three times this game,
take an extra turn after this one. If you cast a car
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