Zystra, One Man Band
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Zystra, One Man Band
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Zystra, One Man Band

Your starting deck can only have one card named Zystra, One Man Band. If this creature would be exiled, shuffle it into your library instead. Zystra can’t be returned to the command zone.
When Zystra enters the battlefield, shuffle it into your library then draw a card. If you cast a card named Zystra, One Man Band twice this game, discard your hand, then draw that many cards. If you cast a card named Zystra, One Man Band three times this game, take an extra turn after this one. If you cast a car

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