Adventuring
You may pay an additional {1}{w} any number of times as you cast
Adventuring. If you do, it can target an additional number of
creatures equal to the times you pay this mana. (It enters
enchanting each of those creatures)
Enchanted creatures get +1/+1 and have vigilance if they're white,
flying if they're blue, menace if black, haste if red, and trample
if green.
Card Comments