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Emergency Defense
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Emergency Defense
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Emergency Defense

When this Scenario begins, create a new player called the Doom Player and insert them at the end of the turn order. At the beginning of the Doom Player’s turn, they get a doom counter, then create X 2/2 black Horror creature tokens, where X is the number of doom counters they have multiplied by the number of players. Those tokens must attack this turn if able and are divided as evenly as possible among the other players. When the Doom Player has eight or more doom counters, end this Scenario. When this Scenario ends, the player with the lowest life total sacrifices all creatures they control. Each other player draws three cards and creates three Treasure tokens.

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