Gang Up
by on
Gang Up
by on

Gang Up

Select a target player to roll a die
against every member of your Guild.
High roll wins; a tie go to the defender.
Target player must only lose once.
If target player succeeds, target player
receives +500 GP and +1000 XP.
If target player fails, target player dies.
Death cannot be prevented. Return card
to GameMaster after use.

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