Grot's Might (Part 2)
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Grot's Might (Part 2)
by on

Grot's Might (Part 2)

{4} - {8}: Roll a 6 sided die, and this is {x}. Roll {x} more times. Roll a 1 or 2: 6 damage to
whichever players creature has the lowest
combined toughness and power. 3 or 4: create a
6/6 Stone Wall token and put it on the
battlefield. 5 or 6: Deal 4 damage to Grot.
{9} or more: Remove 5 power counters. Players
choose a player. That player sacrifices one land,
one creature, and one other nonland permanent.
If player cannot do this, that player loses.

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